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EPIRB Take it off the bulkhead and put it in your grab bag then only one thing to grab / forget

BP I have no liferaft just inflatable, and that is likely to be lashed on fore-deck.  So cutting tool essential and attached to inflatable to hack the lashings.  I solo, so a quick exit would mean 3 t

He said Coastal, not a trek to the Sth Pole :)

 

So 12hrs maybe on a slow day or if you are Fish only 1 min hopefully, much longer and all his electronics will drag him under or short and fry his arse. But then if he burns close to orange he can be his own smoke flare :thumbup:

 

 

Any medicines that crew are taking

Someone already said Rum ;)

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So 12hrs maybe on a slow day or if you are Fish only 1 min hopefully, much longer and all his electronics will drag him under or short and fry his arse. But then if he burns close to orange he can be his own smoke flare :thumbup:

 

And I was being so restrained not correcting your recommendation of taking volatile explosives into a combustable and easily melted liferaft. Thankfully Jon (who is generally recognised as someone who is sensible) recommended taking an EPIRB...

 

But I am sure you are only trolling, and me being well, fish, I am honour bound to bite at a troll, aren't I?

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You do nibble so very well, often flawed but good on ya for giving it a go  :lol:  ;)

 

The OP did say Coastal and grab bag. Grab bags are for hopping off boats in deep sh*t.

 

For the life of me, and that's exactly what it could be, I can not think of a sound reason to open the possibility of losing the beacon during the transfer/departure (which has happened more than once) or bash myself unconscious during the transfer/departure rending the EPIRB useless or even why you'd wait until you are in the raft or floating around in the deep blue before sparking the beacon up.

 

I'm taking flares because my EPIRB has already been activated.

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For the life of me, and that's exactly what it could be, I can not think of a sound reason to open the possibility of losing the beacon during the transfer/departure (which has happened more than once) or bash myself unconscious during the transfer/departure rending the EPIRB useless or even why you'd wait until you are in the raft or floating around in the deep blue before sparking the beacon up.

 

Fire.

It is the one scenario where you have to get off your boat very very quickly. And its the one scenario where 'stepping up into the liferaft' isn't applicable (boats float very well while completely engulfed in flames).

Recent example is that White Island tour boat off Whakatane. Also an old launch thing at the bottom end of Waiheke over the New Year break. They swam to shore largely, sounded like a petrol explosion followed by fire on that one. The injured guy was the one who stayed onboard to attempt to fight the fire. There are some other examples moderately recently, but I can't remember all of them.

 

Its important to think about where you keep your grab bag too. A lot of people keep there's just at the bottom of the companionway. Which is usually on top of or beside the engine. Worse is a pilot berth or cabin just aft of the companionway. I'd say if there was a fire, the bottom of the companionway may as well be on the moon. If possible, I'd go for a grab bag location that can be accessed direct from the cockpit, such as a cockpit locker. (having a wooden boat, I am a tad paranoid).

 

And to be fair and acknowledge the place of flares, I'd be fairly sure if your boat was engulfed in flames, a flare would be a bit redundant. The fire should attract the same attention as a flare.

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BP I have no liferaft just inflatable, and that is likely to be lashed on fore-deck.  So cutting tool essential and attached to inflatable to hack the lashings.  I solo, so a quick exit would mean 3 tasks, get grab bag, cut free dinghy, and then toss over side.  Quick prayer and follow suit.  Well that is 4, I guess.   A Solo sailor can at least forget concerns for crew safety etc.  I have never carried flares.  I have read some of the pros and cons on this forum regarding their value, but have not been persuaded to carry them. The two main concerns in my case is fire or springing a plank, both of which would require a quick exit into the water. 

 

Cockpit locker location for my grab bag.

 

Which will now include a few more items thanks to the above comments.

 

Thanks.

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Giving this some thought now. 

 

Boat is full of foam, and effectively unsinkable, so in terms of scenarios where I'm getting off quick they would be limited to:

  1. Boat on fire
  2. Boat about to be pounded by big surf into nasty pointy things
  3. Pirates
  4. Sirens

 

The grab bag contents would vary for each...

 

  1. Normal stuff + rum
  2. Normal stuff + helmet and body armour
  3. Upgraded body armour + large weapons cache
  4. Extra rum and prophylactics

 

Oh, one more scenario would be: Life or death medical emergency necessitating immediate Medevac.

 

But it's probable that one would still have a few minutes to prepare - and make sure just some form of ID documentation is contained. Unless you're solo and you can't move, so you need the paramedic to grab it.

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